Seid gegrüßt!
Drow Rider
Hit Dice: d8
Preq:
Race: Drow or Half-Drow
Skills: Jump 4 Ranks, Ride 8 Ranks, Tumble 4 Ranks
Feats: Lizardrider*, Mounted Combat, Weapon Focus ( handcrossbow, spear (any), lance (any), ray, scourge or whip)
Special: must be member of a noble drow house or received training at a drow academy
Skills: The Drow Lizardrider's class-skills are Craft (Int), Handle Animal (Cha), Intimidiate (Cha), Jump (Str), Ride (Dex), Tumble (Dex).
Skill Points at each Level: 2 + Int modifier.
Level BAB Saves Special
1 | +1 | +2 +2 +0 | Mounted Bonus, Weapon Damage Bonus
2 | +2 | +3 +3 +0 | Moral bonus
3 | +3 | +3 +3 +1 | Improved Critical
4 | +4 | +4 +4 +1 | Bonus Ability
5 | +5 | +5 +5 +2 | Full Mounted Combat
Weapon and Armor Proficiency: Drow Lizardrider gain no Weapon Proficiency nor armor proficiency.
Mounted Bonus: All the following Abilitys and Boni only apply if the Drow Rider is mounted on a flugscheusal#, lizard or spider.
Weapon Damage Bonus: A Drow Rider gains a +2 bonus on his damage roll with his focused weapon when dealing damage while mounted. This includes also rays.
Moral Bonus: At 2nd Level and higher, a drow rider gains a moralbonus equal to her drow rider class level on all Ride checks.
His mount gains a moral bonus against fear equal to the drow rider class level.
Mounted Improved Critical: as the improved critical feat with the following exceptions: this feat works only when riding a lizard and with the focused weapon. This improves also the critical range for rays, if the drow lizard rider has weapon focus (rays).
Bonus Ability: the drow rider gains one bonus ability. He can choose to take evasion or a mounted combat related feat.
Evasion: while mounted, a drow drider and his mount gains evasion.
Mounted Combat Related Feat: Mounted Archery, Ride-by Attack, Spirited Charge or Trample.
Full Mounted Combat: At 5th level, a drow rider can make a full attack when his mount moves more than 5 feet but not farther than a single move action would carry it. The drow drider cannot combine this full attack with a charge.
So vielleicht? Bis jetzt sind einige Vorschläge eingearbeitet worden. Ich denke, das diese PrK bis jetzt ganz gut wirkt ( ohne überladen zu sein ).
Wichtigste Änderunge:
- erweitert auf Flugscheusale, Reitechse und Spinnen.
- deutlicher Hinweise, das alle Fähigkeiten nur funktionieren wenn der Reiter auf seinem Reittier ist
- 4.Stufe die Möglichkeit, entweder Entrinnen oder ein Bonus-Talent zu wählen
- Moral-Bonus auf Würfe gegen Furcht für das Reittier
Wie heißt FLugscheusal auf englisch? Gibts die Kreatur bereits?
Kritik!
Mögen die Winde euch in wärmere Gefilde tragen.