So... bin mit meiner Gruppe gerade so weit, daß es bald losgehen kann... nur hab ich bei den Konvertierungen gesehen, daß die CR bei den NSC bei der Triologie ganz schön heftig ist... meine Gruppe ist Stufe 8... hat die da überhaupt ne Chance?
Da ich nur auf Deutsch spiele hab ich bei den Konvertierten NSC ne menge Fragezeichen. Vielleicht können einige mir hier helfen. Ich poste einfach einmal die NSC nach und nach...
Sabbas/Sabbar CR 17
Male Chondathan Human Wizard 10/Planeshifter 7
[wo findet man was über den Planeshifter?!? ]CE Medium Humanoid (human)
Init +0; Senses permanent see invisibility; Listen +1, Spot +1
Languages Abyssal, Chondathan, Common, Draconic, Dwarven, Elven, Illuskan, Infernal, Orc, telepathy 100 ft.
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AC 22, touch 12, flat-footed 22
hp 17 (17 HD)
[wieso nur 17HP bei nem CR17 NSC?!? ]Immune natural planar effects
[what? ]Fort +8, Ref +8, Will +13
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Speed 30 ft. (6 squares)
Melee staff of power +8/+3 (1d6) or dagger of venom +7/+2 (1d4-1/19-20)
Base Atk +8; Grp +6
Special Actions grant planar survival (7 creatures), morphic stability 210 ft.
Combat Gear potion of bear’s endurance, potion of shield of faith +2, potion of cure serious wounds x2, scroll of teleport
Wizard Spells Prepared (CL 17th, +19 to overcome SR):
8th–incendiary cloud (DC 25)
7th–finger of death (DC 24), power word blind, prismatic spray (DC 25)
6th–antimagic field, chain lightning (DC 24), circle of death (DC 23), stone to flesh
5th–baleful polymorph (DC 22), cloudkill (DC 22), cone of cold (DC 23), feeblemind (DC 22), summon monster V
4th–animate dead, confusion (DC 21), fear (DC 21), ice storm, wall of fire
3rd–dispel magic, fireball (DC 21) x2, haste, hold person (DC 20), protection from energy
2nd–darkness, detect thoughts (DC 19), false life, flaming sphere (DC 20), fog cloud, fox’s cunning
1st–feather fall, magic missile x3, ray of enfeeblement (+8 ranged touch), sleep (DC 18)
0–detect magic, message, ray of frost (+8 ranged touch), resistance
Spell-Like Abilities (CL 17th):
7/day–analyze portal
[???]1/day–plane shift
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Abilities Str 7, Dex 10, Con 1, Int 24, Wis 12, Cha 8
SQ control planar flux (+4 caster level w/dimensional anchor and dismissal spell), summon familiar (none)
Feats Combat Casting, Craft Wondrous Item, Empower Spell, Great Fortitude, Improved Toughness, Practiced Spellcaster, Scribe Scroll{B}, Spell Focus (evocation), Spell Penetration, Transdimensional Spell
Skills Concentration +15 (+19 when casting defensively), Craft (alchemy) +20, Craft (calligraphy) +14, Decipher Script +17, Diplomacy +6, Intimidate +9, Knowledge (arcana) +27, Knowledge (religion) +17, Knowledge (the planes) +24, Listen +1, Profession (astrology) +8, Ride (horse) +7, Search +17, Spellcraft +29, Spot +1, Survival +1 (+3 on other planes)
Possessions combat gear as well as dagger of venom, amulet of the planes, bracers of armor +10, robe of stars, staff of power (25 charges). At least 20,000 gp in coins, gems, jewelry, and material components to pay bounty on Volo.
Spellbook spells prepared plus Sabbas/Sabbar knows many of the wizard/sorcerer spells in the Player’s Handbook as well as a few of those found in the Forgotten Realms Campaign Setting, Magic of Faerun, and Player’s Guide to Faerun. His spellbooks are protected by resist energy (minor).
Description Unknown
Note Sabbas/Sabbar has the penalties and bonuses associated with venerable age.
Sources Marco Volo Adventure Trilogy (2E), PHB 3.5, DMG 3.5, Forgotten Realms Campaign Setting (3E), Player’s Guide to Faerun (3.5E), Complete Arcane (3.5E), Complete Warrior (3.5E), and Manual of the Planes (3E).
Ihr seht, es ist leider etwas schwierig für mich die einzelnen Fähigkeiten zu übersetzen, da ich teilweise Schwierigkeiten habe den deutschen Pendant zu finden...