Autor Thema: Epic Classes  (Gelesen 9529 mal)

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Schwarzie

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Epic Classes
« am: 05. August 2006, 19:45:01 »
bisherige Version:

Zitat
Epic Fighter
Hit Die

d10
Skill Points at Each Additional Level

2 + Int modifier
Bonus Feats

The epic fighter gains a bonus feat (selected from the list of epic fighter bonus feats) every two levels after 20th.
Epic Fighter Bonus Feat List

Armor Skin, Combat Archery, Damage Reduction, Devastating Critical, Dire Charge, Distant Shot, Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Exceptional Deflection, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Infinite Deflection, Instant Reload, Legendary Commander, Legendary Rider, Legendary Wrestler, Overwhelming Critical, Penetrate Damage Reduction, Perfect Two-Weapon Fighting, Reflect Arrows, Spellcasting Harrier, Storm of Throws, Superior Initiative, Swarm of Arrows, Two-Weapon Rend, Uncanny Accuracy. In addition to the feats on this list, the fighter may treat any feat designated as a fighter bonus feat, but not listed here, as being on his or her bonus feat list.

Fighter Level Special
21 -
22 Bonus feat
23 -
24 Bonus feat
25 -
26 Bonus feat
27 -
28 Bonus feat
29 -
30 Bonus feat



Neue Version:

Epic Fighter


Hit Die d10
Skill Points at Each Additional Level  2 + Int modifier

Stufe BAB Fort Ref Will Special
21 21 12 7 7 Epic Brute
22 22 13 7 7 Bonus Feat
23 23 13 7 7 Grandmasters Weaponfokus
24 24 14 8 8 Bonus Feat
25 25 14 8 8 -
26 26 15 8 8 Bonus Feat
27 27 15 9 9 Grandmasters Specialisation
28 28 16 9 9 Bonus Feat
29 29 16 9 9 Grandmasters Critical
30 30 17 10 10 Bonus Feat
31 31 17 10 10 -
32 32 18 10 10 Bonus Feat
33 33 18 11 11 Grandmasters Skill
34 34 19 11 11 Bonus Feat
35 35 19 11 11 Grandmasters Will
36 36 20 12 12 Bonus Feat
37 37 20 12 12 Grandmasters Perfection
38 38 21 12 12 Bonus Feat
39 39 21 13 13 -
40 40 22 13 13 Bonus Feat, God of War
Epic Fighter Bonus Feat List vorläufig da die Feats noch bearbeitet werden.
Armor Mastery[New Feat], Armor Grandmastery[New Feat], Armor Skin, Combat Archery, Damage Reduction, Devastating Critical, Dire Charge, Distant Shot, Epic Bonus Attack I-IV[New Feat], Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Tactical Movement[New Feat], Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Exceptional Deflection, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Infinite Deflection, Instant Reload, Legendary Commander, Legendary Rider, Legendary Wrestler, Overwhelming Critical, Penetrate Damage Reduction, Perfect Two-Weapon Fighting, Reflect Arrows, Spellcasting Harrier, Storm of Throws, Superior Initiative, Swarm of Arrows, Two-Weapon Rend, Uncanny Accuracy. In addition to the feats on this list, the fighter may treat any feat designated as a fighter bonus feat, but not listed here, as being on his or her bonus feat list.

Epic Brute[Ex]
The Epic Fighter has reached suche a fame that he now can add half his HitDice as a competence bonus to Intimidate. 3times a day as a Standardaction he can radiate a frightful presence to all creatures in a 30ft radius with less HitDice than the Fighter. This is a fear effekt and workes like the Spell. The DC is 10+1/2 HD+Con-Mod.

Grandmasters Weaponfokus[Ex]
The Epic Fighter gains the Weapon Fokus Feat for every possible Weapon. If he already has a Weaponfocus for any Weapon he gets another +1 Bonus to hit with this Weapon.

Grandmasters Specialisation[Ex]
The Epic Fighter must choose his Path of Specialisation:
Melee: The Epic Fighter can try to Disarm, Grapple or Trip an Opponent or Sunder any Object as a free action once per Round. If he haven´t got any of these feats he get the advantages of the three feats. If he later get one of this feats he uses this ability normaly.He uses his best attack bonus if necessary.
Ranged: The Epic Fighter never provokes an Attack of Opportunity with his bow when he uses the Attack action when he is threatened. He also doubles his effektive Range Increment and can threaten every field in a 10ft radius around him.

Grandmasters Critical[Ex]
The Grandmaster gains the Improved Critical Feat for every possible Weapon. If he already has Improved Critical for any Weapon the Bonus from this feat doubles (ie Longsword, normal 19-20, with Improved Critical 17-20, with Grandmasters Critical 15-20)

Grandmasters Weapon Skill[Ex]
The Epic Fighter gains the Weapon Specialisation Feat for every possible Weapon. If he already has Weapon specialisation for any Weapon he gets another +2 Bonus to damage with this Weapon.

Grandmasters Will[Ex] The Epic Fighter has finally learned to compensate for his weakness. He adds his constitution modifier to his will save instead of his wisdom modifier if it is higher.

Grandmasters Perfection[Ex]
Once per day the Grandmaster can make all his attack with his highest Attack Bonus for one Round.

God of War[Ex]
Once per day the Fighter the Fighter can enter a Combat Trance in which he becomes the Ultimate Weapon. Every move follows a purpose, not even the slightest motion is wasted. He gains a +7 Dodge Bonus to his AC, a +7 bonus to attack, one additional attack at his highest attack bonus, even when not making a full attack, and every enemy hit by the Fighter must make a Fort Save against DC 10+1/2HD+Strengthmod or is stunned for one Round. The trance lasts for 7 rounds. Activating it is a free action.

New Feats:
Epic Bonus Attack I [EPIC, Fighter]
Prerecquisites: BAB +25
The Character gains another iterative attack with a -20penalty. If the character has the Perfect Two Weapon Fighting Feat he also gains another iterative attack with his off-hand.

Epic Bonus Attack II [EPIC, Fighter]
Prerecquisites: BAB +30, Epic Bonus Attack I
The Character gains another iterative attack with a -20penalty. If the character has the Perfect Two Weapon Fighting Feat he also gains another iterative attack with his off-hand.

Epic Bonus Attack III [EPIC, Fighter]
Prerecquisites: BAB +35, Epic Bonus Attack II
The Character gains another iterative attack with a -20penalty. If the character has the Perfect Two Weapon Fighting Feat he also gains another iterative attack with his off-hand.

Epic Bonus Attack IV [EPIC, Fighter]
Prerecquisites: BAB +40, Epic Bonus Attack III
The Character gains another iterative attack with a -20penalty. If the character has the Perfect Two Weapon Fighting Feat he also gains another iterative attack with his off-hand.

Armor Mastery [EPIC, Fighter]
Prerecquisites: Fighterlevel 21+, Str 25+
The Epic Fighter is able to wear his Armor as a second Skin, he can reduce his Armorcheckpenalty by half (round down) and double the Maximum Dex Bonus.

Armor Grandmastery [EPIC, Fighter]
Prerecquisites: Fighterlevel 26+, Str 25+, Armor Mastery
Now he truly becames one with his Armor, he ignores every penalty he gets through wearing Armor (no Armor Check penalty, no Movement Penalty, no Maximum Dex Bonus)

Epic Tactical Movement [EPIC, Fighter]
Prerecuisites: Fighterlevel 24+, Dex 25+, Spring Attack
The Fighter now can double his Movementspeed for 1min/HD per day. The duration of the effect need not be consecutive Minutes. The Minimum using time of this Feat is one Minute. Activating this feat is a free action. During this time his Movement does not provoke Attacks of Opportunity.

Epic Weapon Training [EPIC, Fighter]
Prerecquisites: Fighter lv22, Weapon Fokus, Weapon Specialisation
The Epic fighter gains a +5 Bonus to his second attack.

Improved Epic Weapon Training [EPIC, Fighter]
Prerecquisites: Fighter lv28, Epic Weapon Training
The Epic Fighter gains a +5 bonus to his second attack and a +10 bonus to his third. This Bonus does not stack with Epic Weapon Training.

Greater Epic Weapon Training [EPIC, Fighter]
Prerecquisites: Fighter lv34, Improved Epic Weapon Training
The Epic Fighter gains a +5 bonus to his second attack, a +10 bonus to his third and a +15 bonus to his fourth. This Bonus does not stack with Epic Weapon Training or Improved Epic Weapon Training.

Perfect Epic Weapon Training [EPIC, Fighter]
Prerecquisites: Fighter lv40, Greater Epic Weapon Training, Epic Bonus Attack I
The Epic Fighter gains a +5 bonus to his second attack, a +10 bonus to his third, a +15 bonus to his fourth and a +10 bonus to every attack gained through Epic Bonus Attack. This Bonus does not stack with Epic Weapon Training, Improved Epic Weapon Training or Greater Epic Weapon Training.
Bitte folgenden Link beachten: Forenrichtlinien[/url]

Nekekami

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Epic Classes
« Antwort #1 am: 06. August 2006, 15:49:07 »
Zitat
Grandmasters Specialisation[Ex]
The Epic Fighter must choose his Path of Specialisation:
Melee: The Epic Fighter can try to Disarm, Grapple or Trip an Opponent or Sunder any Object as a free action once per Round. He must have the relevant Feats (Improved Grapple, Improved Disarm, Improved Trip and/or Improved Sunder) to use this special. He uses his best attack bonus if necessary.
Ranged: The Epic Fighter never provokes an Attack of Opportunity with his bow when he uses the Attack action when he is threatened. He also doubles his effektive Range Increment.

Was passiert, wenn er keines der Feats für Melee hat ? Solls ja auch geben ;-)

Würde Weapon Specialization analog zum Grandmasters Weaponfocus vielleicht noch einbauen.

MfG,
Neke

Schwarzie

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Epic Classes
« Antwort #2 am: 06. August 2006, 18:02:21 »
Zitat von: "Nekekami"
Was passiert, wenn er keines der Feats für Melee hat ? Solls ja auch geben ;-)
Keine Arme keine Kekse :D

Zitat von: "Nekekami"
Würde Weapon Specialization analog zum Grandmasters Weaponfocus vielleicht noch einbauen.
Gute Idee, werd ich nachher mal einbauen.
Bitte folgenden Link beachten: Forenrichtlinien[/url]

Gerthrac

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Epic Classes
« Antwort #3 am: 06. August 2006, 18:06:55 »
Vorschlag: Grandmaster's Skill:
The fighter gets his Base attack bonus
as unnamed bonus on his class skills.

Der kann sonst wieder nur kämpfen... eigentlich das Hauptproblem des Kämpfers.

Tempus Fugit

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Epic Classes
« Antwort #4 am: 06. August 2006, 18:15:08 »
Zitat
Der kann sonst wieder nur kämpfen... eigentlich das Hauptproblem des Kämpfers.

Ähm, dafür ist ein Kämpfer ja auch da. Das ist seine Stärke.

Nebenbei, warum soll er bei diesen massiv nützlichen Skills noch einen Bonus haben? Und es gibt auch keinen EAB mehr...
Übermensch, weil Rollenspieler

Gerthrac

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Epic Classes
« Antwort #5 am: 06. August 2006, 18:17:48 »
Weil es nicht wirklich Spaß macht, einen Char 40 Stufen lang hoch zu spielen, und nur in den Kämpfen oder beim Rollenspiel(jetzt mal ohne Diplomatie oder so) was reißen zu können. Hat mich zumindest sehr frustriert.
Und wollten wir die Skills nicht noch überarbeiten?

EAB wird gestrichen.

Epic Classes
« Antwort #6 am: 06. August 2006, 21:20:04 »
Zitat von: "Gerthrac"
Weil es nicht wirklich Spaß macht, einen Char 40 Stufen lang hoch zu spielen, und nur in den Kämpfen oder beim Rollenspiel(jetzt mal ohne Diplomatie oder so) was reißen zu können. Hat mich zumindest sehr frustriert.

Dann spiel keinen Fighter!
Das is nunmal der Haudrauftyp der sonst nix kann.
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Schwarzie

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Epic Classes
« Antwort #7 am: 06. August 2006, 21:22:15 »
In Grenzen, auch ich finde Chars ohne Skillpoints öde, allerdings wäre es doch sehr seltsam wenn der fighter plötzlich 4+Int statt 2+Int bekäme, oder?

Was ich noch überlege ist ihm auf Stufe 21 ein kleinen Bonbon, so quasi als Einstieg in die epicwelt zu geben, das könnte auch Boni z.B. auf Intimidate (wegen seines Rufes der er als Kampfmaschine besitzt) beinhalten.
Bitte folgenden Link beachten: Forenrichtlinien[/url]

Gerthrac

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Epic Classes
« Antwort #8 am: 07. August 2006, 20:47:35 »
Ich hab auch nirgends verlangt, dass der Fighter 4+int skillpoints/Stufe bekommt.
Aber man sollte keine Klasse so unattraktiv machen, dass sie keiner spielen will, Imho.
Pre-rework epische Fighter waren zu schwach. Fighter sollte eine Klasse sein, von der man mehr als 2 oder 4 Stufen nimmt.
Der jetzige kann nix außer draufhauen. Er sollte wenigstens irgendwas können, und wenn es Einschüchtern oder so ist, wie Schwarzie vorschlägt.

Buddha

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Epic Classes
« Antwort #9 am: 07. August 2006, 22:38:21 »
Das würde ich aber ausschließlich über Epische Featpfade und vielleicht Epische Taktikfeats machen. Ein Fighter ist nun mal nicht das Skillmonster.
Marge, setz Kaffee auf, dann trink den Kaffee und fang an Burger zu machen!

Tempus Fugit

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Epic Classes
« Antwort #10 am: 08. August 2006, 16:41:16 »
Würde es deine Idee sprengen, dem Fighter alle 3 Stufen ein Special zugeben zusätzlich zu den Bonus Feats?
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Schwarzie

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Epic Classes
« Antwort #11 am: 08. August 2006, 18:40:44 »
Nö, müsst ich mir noch ein oder Zwei Dinge überlegen. Mit Intimidate und so schwebt mir da noch was vor.

Aber haltet ihr einen so drastischen Anstieg im Powerlevel denn für nötig?
Bitte folgenden Link beachten: Forenrichtlinien[/url]

Tempus Fugit

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Epic Classes
« Antwort #12 am: 08. August 2006, 19:26:10 »
Es ist der Fighter - ja.

Hardest Will (Ex): At (29th) level, the fighter has finally learned to compensate for his weakness. He adds his constitution modifier to his will save instead of his wisdom modifier if it is higher.

Dodger (Ex): At (21st) level, the fighter is an expert at pinpointing an incomming ranged attack. Whenever he is aware of the attack, the fighter gets an +4 AC bonus to his armor class against ranged attacks.

Riposter (Ex): At (32nd) level, the fighter is truly an expert of execution. Once per round the fighter can as an immidiate action redirect an incomming melee attack against his enemy. The use of this ability must be declared before the enemies attack roll and the enemy must hit itself, though he is treated flat-footed against this attack.

Striker (Ex): At (35th) level, the fighter becomes an master of precise attacks. For every iterative attack the fighter gives up in a given round, the fighter gets an cumulative +2 to his remaining attack rolls for the round.

Bedien dich.  :)
Übermensch, weil Rollenspieler

Schwarzie

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Epic Classes
« Antwort #13 am: 08. August 2006, 19:39:56 »
Ja, sowas wie Hardest Will werde ich wohl einbauen. Nachdem ich die Fuzzis von Arcor genügend zusammengebrüllt habe werde ich mich mal daran setzen.
Bitte folgenden Link beachten: Forenrichtlinien[/url]

Schwarzie

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« Antwort #14 am: 09. August 2006, 21:30:43 »
Könnte eventuell jemand mit guten Englischkenntnissen meinen Text oben nochmal überlesen? Ich stehe schon im deutschen mit der Rechtschreibung auf Kriegsfuss, da gehe ich nciht davon aus das es im Englischen besser sein sollte :D
Bitte folgenden Link beachten: Forenrichtlinien[/url]