Hier entsteht der Epic Ranger
Alignment Any.
Hit Die d8.
Class Skills The ranger’s class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).
Skill Points 6 + Int modifier
Stufe | BAB | Fort | Ref | Will | Special |
---|
21 | 21 | 12 | 12 | 7 | Combat Style Perfection |
22 | 22 | 13 | 13 | 7 | Trackless Step |
23 | 23 | 13 | 13 | 7 | Bonus Feat |
24 | 24 | 14 | 14 | 8 | Improved Animal Companion |
25 | 25 | 14 | 14 | 8 | 6th favored enemy |
26 | 26 | 15 | 15 | 8 | Bonus Feat |
27 | 27 | 15 | 15 | 9 | |
28 | 28 | 16 | 16 | 9 | |
29 | 29 | 16 | 16 | 9 | Bonus Feat |
30 | 30 | 17 | 17 | 10 | 7th favored enemy |
31 | 31 | 17 | 17 | 10 | |
32 | 32 | 18 | 18 | 10 | Bonus Feat |
33 | 33 | 18 | 18 | 11 | |
34 | 34 | 19 | 19 | 11 | |
35 | 35 | 19 | 19 | 11 | Bonus Feat, 8th favored enemy |
36 | 36 | 20 | 20 | 12 | |
37 | 37 | 20 | 20 | 12 | |
38 | 38 | 21 | 21 | 12 | Bonus Feat |
39 | 39 | 21 | 21 | 13 | |
40 | 40 | 22 | 22 | 13 | 9th favored enemy, Bane of nature´s enemy |
SpellsWird hinzugefügt sobald das neue Epicspellsystem fertiggestellt wurde. Geplant hätte ich Zauber bis zum 8. Grad
Combat Style Perfection[Ex]At 21th level, a ranger’s aptitude in his chosen combat style (archery or two-weapon combat) improves again.
If he selected archery at 2nd level, he is treated as having the Improved Manyshot feat, even if he does not have the normal prerequisites for that feat.
If the ranger selected two-weapon combat at 2nd level, he is treated as having the Perfect Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.
As before, the benefits of the ranger’s chosen style apply only when he wears light or no armor. He loses all benefits of his combat style when wearing medium or heavy armor.
Trackless Step (Ex)The Ranger leaves no trail in natural surroundings and cannot be tracked. He may choose to leave a trail if so desired.
Improved Animal Companion[Ex]Now the Ranger uses 3/4 of his Class level to determine the strength of his animal companion.