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Animal Companions

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Schwarzie:
So, nachdem Tempus nun einen Thread zu den Familiars erstellt hat starte ich hier mal einen zu den AC´s


die Idee mit den Templates gefiel mir eigentlich recht gut, wie wäre es mit Anfangs der Monster of Legend Template, und später hinaus die Paragon Template?

Damit könnte man dann eventuell auch umgehen das man dem Vieh auf einmal wahnwitzig viele HD geben müsste um es Überlebensfähig zu halten.

Tempus Fugit:
Also, beim Animal Companion würde ich das ebenfalls so lösen.

Jedoch kannst du nicht Monster of Legend geben, da das nicht OGL ist und daher nicht veröffentlicht werden darf. Ich habe jedoch eine 18stufige Savage Progression für den Paragon, die du einarbeiten kannst.

Spoiler (Anzeigen)PARAGON CREATURE RACIAL TEMPLATE
 
Requirements: At least 15 HD
Special: You cannot stop the transformation, once begun, all levels must be taken. If you stop the transformation, all benefits are lost and you can never ever take the Paragon Racial Template again.

Level 1:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
+1 insight bonus on all saves
+1 competence bonus on all skill checks
+1 luck bonus to AC
+1 Insight bonus to AC
+2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Fast Healing 2
Special attacks, if any, all gain a +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Spell resistance 15 + level
+2 luck bonus on all attack rolls

Level 2:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Additional +1 competence bonus on all skill checks
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 3:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 competence bonus on all skill checks
+1 natural armor bonus
Fast Healing 4
Additional +2 luck bonus on all attack rolls

Level 4:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 5:
Additional +1 competence bonus on all skill checks
Damage reduction 5/magic
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Additional +1 luck bonus on all attack rolls
Fast Healing 6
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD

Level 6:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Additional +1 natural armor bonus
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Fire and cold resistance 5
Greater dispel magic, haste, and see invisibility once per day, at 15th caster level
Additional +2 luck bonus on all attack rolls

Level 7:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 competence bonus on all skill checks
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Fast Healing 8
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 8:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 9:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 competence bonus on all skill checks
Additional +1 natural armor bonus
Speed dobles for all movement types
Fast Healing 10
Additional hit point per HD
Spell resistance increases additional 4 points
Additional +2 luck bonus on all attack rolls

Level 10:
Additional +1 insight bonus on all saves
Damage reduction 10/magic
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 11:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 competence bonus on all skill checks
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Fast Healing 12
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 12:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Additional +1 natural armor bonus
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Fire and cold resistance 10
Additional hit point per HD
Greater dispel magic, haste, and see invisibility twice per day, at 15th caster level
Additional +2 luck bonus on all attack rolls

Level 13:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 competence bonus on all skill checks
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Fast Healing 14
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 14:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 15:
Additional +1 competence bonus on all skill checks
Fast Healing 16
Additional hit point per HD
Spell resistance increases additional 4 points
Additional +2 luck bonus on all attack rolls

Level 16:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 17:
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Bonus Feat (any)
Additional +1 competence bonus on all skill checks
Additional +1 luck bonus to AC
Additional +1 Insight bonus to AC
Natural weapons are treated as epic for the purpose of overcoming damage reduction
Fast Healing 18
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Additional hit point per HD
Additional +1 luck bonus on all attack rolls

Level 18:
 Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma each +1
Additional +1 insight bonus on all saves
Damage reduction 10/epic
Additional +1 natural armor bonus
Speed triples for all movement types
Additional +2 luck bonus on Damage rolls for all melee and thrown ranged attacks
Fast Healing 20
Special attacks, if any, all gain a additional +1 insight bonus, if applicable. It may only be applied to a given special ability once.
Full hit points per HD
Greater dispel magic, haste, and see invisibility three times per day, at 15th caster level
Additional +2 luck bonus on all attack rolls

Neo:
Da halte ich muss ich sagen absolut nichts von. Wenn man den schwachen HD Anstieg über Templates ausgleichen will, hat man spätestens bei HD abhängigen Effekte ernste Probleme (Blasphemy, usw. z.B.). Ich würde vorschlagen 1HD pro weiterer Stufe und 2 kleinere Templates bei Stufe 25 und 35.

Tempus Fugit:
Ich halte das eigentlich für eine gute Idee. Das Problem mit den HD abhängigen Zaubern hat man unabhängig davon und muss seperat gelöst werden.

Davon ab gibt es kaum kleinere Templates, die man vergeben kann und die den Type nicht maßgeblich verändern, in der SRD.

Nekekami:
1HD/Stufe
die Progression von Tempus dazu, auf Stufe 30 und 40 jeweils keine Progression, schon hat man das ganze verteilt - keine Sprünge drin und ich würd sagen das eine Template reicht völlig.

MfG,
Neke

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