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Das Monsterprojekt [3E]

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Deus Figendi:
@Kai:
Als du den eingeschickt hast war ich noch nicht Teil der Redaktion, ich kann daher keine Aussage darüber machen, was damit geschehen ist. Wie gesagt habe ich auch "nur" die letzten sieben Monate durchgesehen. Eine Konvertierung wäre natürlich sehr erfreulich, kannst den Thread ja mal anschieben, wenn du die Zeit hast.

@Heretic:
Jap, nehmen wir. Wegen der Netiquette-Diskussion kam ich nicht dazu diese Frage zu klären, aber nun ist sie geklärt, alles wo d20 d'rauf steht ist gekauft.

Heretic:
Ausgezeichnet...!

DU#1229:
Upps, Thread jetzt erst entdeckt...

Vogelmenschen, allgemein: Askar (Mz Askari)
Adler (herrschende Kaste) : Ûl'Askar
Raben (Schamanen) : Dír'Askar
Eichelhäher (Assassinen) : Vár'Askar

Das Apostroph wird nicht als Pause gesprochen.

Statwerte folgen später (grad keine Zeit diese zu liefern  :(  )
und der Fluff auch.

Sportliche Grüße,
Nadir

Pestbeule:
Also mein Drider-Template war soweit eigentlich fertig. Wurde bei mir in der Runde genauso eingesetzt.


--- Zitat --- Creating a Drider
"Drider" is a template that can be added only to Drow (referred to hereafter as the "base creature"). They are normaly created by the so called "Test of Lolth" which occures in most cases at 6th level. Therefore, most driders have at least 6 HD. The creature's type changes to "aberration" and loses all subtypes. The new drider uses all the base creature's statistics and special abilities except as noted here.

Size: Increase to Large. The still humanoid drow part of a drider is considered medium-size wirth regards to equipment. The drider can´t use boots and only restricted armor. It gains no reach.

Hit Dice: Do not increase class HD. The Drider gains no racial HD from the template.

Speed: Changes to 40 ft., climb 15 ft.

AC: Natural armor rises to +6, size modifier -1

Attack: The drider gains a bite attack for 1d4 if it does not already have one. It can use its bite alone or as a natural secondary attack.

Special Attacks: A drider retains all the special attacks of the base creature and also gains a poisonous bite. Poison DC = 10 + 1/2 Hit Dice + Con modifier. The poison inflicts 1d6 Strenght damage (primary and secondary). Furthermore, a drider may spit its own poison on any melee weapon or missile, where it lasts for one attack.


Special Qualities: A drider retains the special qualities of the base creature except noted here.
Curse of Lolth(Ex): A Drider has been cursed into its current form by Lolth. It takes a -6 penalty on its initial CHA score (as with Bestow Curse) and its SR is reduced to 5 + HD. Furthermore, a drider suffers a -4 penalty an all Charisma related skills when dealing with drow.
Should the Curse* be lifted from the Drider, the penalty on CHA is halved, while the reduction on SR remains. The course can only be lifted by Lolth herself or a high ranking Lolth cleric, which must summon a Yochlol to do so. No faithful of Lolth would do this, if not absolutly sure, not to enrage the Spider Queen.
Poison Immunity (Ex):The base creature becomes immune to all spider poisons. Against other poisons it gains a +4 racial bonus on Fort saves.
Web-Spinning (Ex): The base creature gains the abilty to create webs like a Large monstrous spider.
Stability (Ex): Because the drider has 8 legs, he gains a +4 bonus against any bull rush attempt (with his size bonus he gains total +8 ).

Abilities: Increase from the base creature as follows: Str +4, Dex +2, Con +6, Cha -6.

Skills: Drider have a +4 racial bonus on Hide and Move Silently checks. Because he has a climb speed, he gains +8 on Climb-Checks. A drider can always Take 10 on any climb checks. Otherwise same as the base creature.

Feats: The drider retains all feats of the base creature.

Advancement: By character class

ECL: +2
--- Ende Zitat ---

Kai:
@Deus
Also der Sporendämon ist konvertiert und abgeschickt. Ich hoffe er kommt diesmal auch heil an  :wink:

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