http://www.alderac.com/thunderstonerules.pdfKampf-Effekte sind nicht eindeutig. Es können sofort wirksame Effekte sein (- Stärke, - Angriff etc). oder Kampffolgen (Krankheiten, zerstörte Karten, ...) wobei Kampffolgen erst nach dem Kampf wirksam werden.
Battle Effects occur during the
fight (step 4 of your turn), possibly inflicting your
party with Disease or reducing your Attack Value.
...
However, the Battle Effects of the Monster
you are fighting resolve either during or at the end
of the battle.
...
Any cards destroyed by a Battle Effect remain in
play until the end of the battle — Heroes fight
until the bitter end
Battle Effects
Spoiler (Anzeigen)Most Monsters have Battle Effects. Don’t forget
to resolve them! Battle Effects occur during the
fight (step 4 of your turn), possibly inflicting your
party with Disease or reducing your Attack Value.
All Dungeon Effects trigger before you begin the
battle. However, the Battle Effects of the Monster
you are fighting resolve either during or at the end
of the battle. All Battle Effects occur, regardless of
victory or defeat.
Any cards destroyed by a Battle Effect remain in
play until the end of the battle — Heroes fight
until the bitter end! All other Battle Effects occur
during the battle. An effect that reduces Strength,
for example, must be calculated before the
Monster can be defeated. If your Hero no longer
has the Strength to equip his Weapon, any bonus
or effect of that Weapon is lost.
Note: If a Battle Effect causes you to gain a card,
such as a Disease card, that new card goes to your
discard pile, just like cards you purchase in the
Village. These cards do not affect the current
battle, but may affect battles in the future.
Some Battle Effects prevent a Hero from attacking
the Monster. Every card in your hand must enter
the Dungeon together, even if it cannot attack. You
cannot assign an Effect that prevents a Hero from
attacking to any Hero that is already prevented
from attacking by a different Effect. For instance,
a Dwarf, Faeyn, and Militia attack a Haunt in
Rank 1. The Faeyn cannot attack because of his
own Dungeon Effect. Therefore, the Haunt uses
its ability to prevent either the Dwarf or Militia
from attacking.
Regardless of whether or not a Hero in the
Dungeon could add its Attack Value to the
Attack, it can still be destroyed as the result of a
Battle Effect. In the above example, if the Faeyn
were in a party attacking a Revenant in Rank 1,
it could still be destroyed as a result of reduced
Strength.