Grad die sind doch cool, hier ein paar Auszüge (kopiert vom wizards-board, und worden dort nicht gelöscht...):
Thread siehe
http://boards1.wizards.com/showthread.php?s=&threadid=195034' target='_blank'>hier.
+2 Con
-2 Wis and Cha
+2 armor (NOT natural armor) this plating uses up the armor and robe slots, keeping a warforged from wearing either of those types of magic item. They can however be enchanted just like armor. They have a base 5% arcane failure.
Living construct, lot to type here.
Normal vision, hit dice by class, not immune to mind affecting effects, cannot heal naturally (!) must be repaired or magically healed,
immune to poison, sleep, paralysis, disease, nausea and energy drain.
They don't bleed, so don't lose hit points after -1.
Does not need to eat, drink or sleep, but can if it wants to.
Immune to fatigue and exhaustion.
Light fortification is automatic. 25% of negating crits and sneak attack.
Slam attack does 1d4
Favored class, fighter.
Weitere Feats:
Adamantium Plating: Built-in heavy armor +8, DR 2/adamantium
Damage reduction: DR 1/adamantium, if you have adamantium plating you can take multiple times.
Mithril Plating - Light armor +5
Mithril Swiftness - Reduces built in armor penalty of mithril plating
Fortification Immune to criticals, can't be healed.