Hi
Ich habe in Zusammenarbeit mit meinem Sl eine Prc entworfen, die an die Enlightened Fist angelehnt ist. Wir wollten sie gern compatibler für göttliche Magiewirker machen. Wir würden diese Prc jetzt gern mal von euch durchsehen lassen. Hierbei sind natürlich Lob und Kritik erwünscht.Naja, einen Namen haben wir leider auch noch nicht, von daher wären auch ein paar Namensvorschläge ganz gut
Requirements:
Concentration 8 ranks
Knowledge (Religion) 5 ranks
Spellcraft 5 ranks
Combat Casting
Improved Unarmed Strike
Stunning Fist
Must be able to cast 3rd level divine spells
Skills: 4+Int-Mod.
Hit Die: d8
Spells: As shown on the table.
Abilities
Ki Strike (SU): From 1st level on, the [name] unarmed attack is empowered with ki. This ability works as the Monk ability described in the PHB. On 1st level the enhancement bonus is +1. Every 4 level after (5th and 9th level) this enhancement bonus rises by 1.
Monk Abilities: An [name] adds her class levels to her Monk level to determine her class-based AC bonus, her unarmed damage, her unarmored speed bonus and the daily attempts of her Stunning Fist feat.
From the 5th level on, the [name] also adds the class level of one of her divine spellcasting classes to her Monk level to determine her class-based AC bonus, her unarmed damage, her unarmored speed bonus and the daily attempts of her Stunning Fist feat.
Divine Fist: At 2nd level the [name] can spend one of her daily stunning attempts to cast and deliver a touch spell as part of an unarmed full attack action. She can choose to deliver the touch spell with any single unarmed strike attack she makes during the action.
At 6th level when she uses the Divine Fist ability, the [name] may add her Wisdom Modifier to her attack bonus for this attack.
Fist of ***insert name***: At 4th level the [name] can spend one of her daily stunning attempts to deliver her unarmed strikes with either good or evil damage. The activation of this ability takes a free action and it takes effect on all attacks for one round. A good character deals 2d6 good damage to evil creatures, 1d6 to neutral creatures and no damage to good creatures. An evil character deals 2d6 evil damage to good creatures, 1d6 to neutral creatures and no damage to evil creatures. A neutral character chooses on 4th level either if she deals good or evil damage.
At 8th level this damage increases with a critical hit. In addition to the normal damage, it deals an extra damage of 1d10 on a successful critical hit if the multiplier is *2. If it?s *3, it deals an additional damage of 2d10 and if it?s *4, it deals 3d10 additional damage.
Flurry of Spells: Once per day, from 10th level on the [name] can choose to cast and deliver a touch spell as part of an unarmed full attack action. She can choose to deliver a number of spell equal to the number of her attacks together with her attacks she makes during her action.
Level Base Attack Fort Save Ref Save Will Save Special Spells Per Day/Spells Known
1 --- 0 --- 0 --- 2 --- 2 --- Ki Strike (+1), Monk Abilities -------------- +1 level of existing divine spellcasting class
2 --- 1 --- 0 --- 3 --- 3 --- Divine Fist ------------------------------------- +1 level of existing divine spellcasting class
3 --- 2 --- 1 --- 3 --- 3
4 --- 3 --- 1 --- 4 --- 4 --- Fist of Heaven ------------------------------------- +1 level of existing divine spellcasting class
5 --- 3 --- 1 --- 4 --- 4 --- Ki Strike (+2), Greater Monk Abilities ----------- +1 level of existing divine spellcasting class
6 --- 4 --- 2 --- 5 --- 5 --- Divine Fist (Wis on AB)
7 --- 5 --- 2 --- 5 --- 5 --- ------------------------------------------------------ +1 level of existing divine spellcasting class
8 --- 6 --- 2 --- 6 --- 6 --- Fist of Heaven ----------------------------------- +1 level of existing divine spellcasting class
9 --- 6 --- 3 --- 6 --- 6 --- Ki Strike (+3)
10 --- 7 --- 3 --- 7 --- 7 --- Flurry of Spells (1/day) ---------------------- +1 level of existing divine spellcasting class
Gruß Aribus