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D&D / d20 => Regelforum => 4E-Regeln => Thema gestartet von: Astavar am 19. Juni 2012, 18:59:04

Titel: Cleric Power Healing Sun (PHB 74)
Beitrag von: Astavar am 19. Juni 2012, 18:59:04
Gemäß aktuellstem Erratum verursacht die Healing Sun Power des Cleric (s. PHB p.74) statischen Schaden... Aber wieviel? 5+Charismabonus oder 10+Charismabonus oder überhaupt nur 5 oder nur 10?
Titel: Cleric Power Healing Sun (PHB 74)
Beitrag von: Marleron am 20. Juni 2012, 08:09:19
aus dem online Compendium:

Healing Sun

A healing sun shines forth from you, repairing the wounds of your allies while keeping creatures of darkness at bay.

Daily        Divine, Healing, Radiant, Zone
Standard Action      Close burst 2

Effect: The burst creates a zone of bright light that lasts until the end of your next turn. You or any ally who ends his or her turn in the zone regains hit points equal to 5 + your Charisma modifier. A demon or an undead creature that ends its turn in the zone takes 5 + your Charisma modifier radiant damage.

Sustain Standard: The zone persists until the end of your next turn.
Special: The zone ends at the end of your turn if you are bloodied.
Published in Player's Handbook, page(s) 74, Class Compendium.
Titel: Cleric Power Healing Sun (PHB 74)
Beitrag von: Astavar am 21. Juni 2012, 08:07:38
Vielen herzlichen Dank!  :)