So hier die Stats der Charaktere meiner Spieler:
Larhyn Esteron:
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Lahryn Esteron (Spieler: Jiltharis)
Male human (chondatan) Clr5/Dis3/HarperPriest5; medium – size humanoid (human); HD 13d8+52; HP 144; Init +2; Spd 30ft.; AC 23 (touch 14; flat-footed 21); Base Attack/Grapple +8/+12; Full Attack +13/+8 melee (2d4+7, +1 holy spiked chain) or + 11 ranged (1d10, masterwork heavy crossbow); SA turn undead 2/day (+2 synergy bonus); SQ harper knowledge, mielikkis step, lliiars heart, mystras grace, tymoras smile, spontaneous casting (heal), divine emissary, sacred defense +1, imbue with spell ability; AL CG; SV Fort +19 Ref +8 Will +23; Abilities Str 19 Dex 14 Con 20 Int 17 Wis 24 Cha 9; Skills: Concentration +21, Diplomacy +15, Heal +15, Listen +25, Spellcraft +21, Spot +11, Knowledge (religion) +22, Knowledge (arcana) +11, Knowledge (the planes) +11; Feats (bonus from Prc*): Alertness, Iron Will, Exotic Weapon Proficiency (spiked chain), Scribe Scroll, Craft Wondrous Item, Skill Focus (religion)*, Quicken Spell;
Spells prepared (6/8/8/7/6/5/4/3 base DC = 17 + spell level); Deity: Oghma; Domains: Luck / Travel
Possessions: cleric’s vestment, cold weather outfit, +1 mithral full plate, +1 holy spiked chain, cloak of resistance +3, periapt of wisdom +4, gauntlets of ogre power +2, bracers of health +2, lesser harper pin, ring of counterspells (usually loaded with greater dispel magic), boots of speed, bag of holding II, ring of protection +2, holy symbol of oghma, purple robe (RttToEE-Gegenstand), + Tränke, Schriftrollen und sonstige nicht magische Gegenstände
Sol Res'Xeth:
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Sol Res‘Xeth (Spieler: Aldaron)
Male drow Rog4/Rgr3/Ftr4; medium – size humanoid (drow elf); HD 4d6+12+3d8+9+4d10+12; HP 101; Init +5; Spd 30ft.; AC 26 (touch 17; flat-footed 26); Base Attack/Grapple +10/+14; Full Attack +14/+9 melee (1d6+7+1d6 fire , +1 flamming short sword) and +15/+10 melee (1d6+8, +2 defending adamant short sword) or + 16/+11 ranged (1d8+4, masterwork mighty composite longbow [Str +4]); SA favored enemy (humans +2), sneak attack +2d6, combat style (two-weapon fighting); SQ darkvision 120 ft., light blindness, SR 22, +2 racial bonus on will-saves against spells and spelllike abilities, immune to sleep, evasion, trap sense +1, trapfinding, uncanny dodge, spelllike abilities – 1/day dancing lights, faerie fire, darkness; AL CN; SV Fort +13 Ref +15 Will +7; Abilities Str 18 Dex 21 Con 16 Int 17 Wis 14 Cha 13; Skills: Bluff +7, Climb +10, Disable Device +10, Escape Artist +10, Gather Information +5, Hide +18, Intimitdate +10, Jump +12, Listen +15, Move silently +18, Open lock +10, Search +13(+18), Sense Motive +7, Spot +14, Survival +7 (+12), Tumble +13, Knowledge (nature) +7; Feats: Two Weapon Fighting, Track, Weaponfocus (short sword), Weapon specialization (short sword), dodge, twin sword style, mobility, spring attack, improved two weapon fighting, endurance; Deity: Eilistraee;
Possessions: cold weather outfit, +3 mithral shirt, +2 defending adamant short sword, +1 flamming short sword, cloak of resistance +2, masterwork mighty composite longbow [Str +4], lense of detection, ring of feather falling, gauntlets of ogre power +4, ring of protection +2, amulet of natural armor +2, boots of speed, bracers of health, wand of cure serious wounds (5th, 26 charges), refuge sticks (teleport in varachans Gemach), purple robe (RttToEE Gegenstand), bag of holding IV, 8 elemental keys (öffnen die Tore zur Outer Fane), + Tränke und sonstige nicht magische Gegenstände
Taghira:
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Taghira (Spieler: Ginleth)
Female human (chondatan) Wiz5/Sha8; medium – size humanoid (human); HD 13d4+39; HP 77; Init +3; Spd 40ft.; AC 21 (touch 15; flat-footed 18); Base Attack/Grapple +8/+8; Full Attack +9 melee (1d4, masterwork dagger) or + 11 ranged touch (by spell); SQ summon familiar, shadow defense +2, low light vision, greater shield of shadows (8 rounds/day), darkvision, shadowwalk 1/day; AL N; SV Fort +9 Ref +9 Will +14; Abilities Str 10 Dex 16 Con 16 Int 24 Wis 15 Cha 12; Skills: Bluff +12, Concentration +19, Decipher Script +13, Spellcraft +24, Knowledge (religion) +15, Knowledge (arcana) +21, Knowledge (the planes) +21, Knowledge (nature) +15, Knowledge (architecture) +9, Knowledge (history) +15, Knowledge (dungeoneering) +12; Feats (bonus from Prc*): Shadow Weave Magic, Empower Spell, Extend Spell, Scribe Scroll, Craft Wondrous Item, Spell Penetration, Spell Focus (Enchantment), Spell Focus (Illusion), Insidious Magic*, Pernicious Magic*, Tenacious Magic*;
Spells prepared (4/6/6/6/5/4/3/2 base DC = 17/18/19 + spell level); Deity: Shar;
Possessions: cold weather outfit, cloak of resistance +3, headband of intellect +4, bracers of armor +4, ring of protection +2, boots of striding and springing, masterwork dagger, pearl of power III, ring of counterspells (usually loaded with greater dispel magic), amulet of natural armor +2, metamagic rod (empower, lesser), wand of magic missle (9th, 34 charges), diamond dust x5 (for stoneskin), statue (focus for contingency), + Schriftrollen, Tränke und sonstige nicht magische Gegenstände
Illidan:
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Illidan (NSC)
Male human (calishite) Sor6/Incantatar7; medium – size humanoid (human); HD 13d4+52; HP 86; Init +2; Spd 40ft.; AC 18 (touch 15; flat-footed 16); Base Attack/Grapple +6/+5; Full Attack +6/+1 melee (1d4-1, masterwork dagger); SQ summon familiar, see invisibility (permanent), +1 inherent bonus to charisma, focused study (prohibited: enchantment), cooperative metamagic (5/day), metamagic effect (5/day), metamagic spell trigger, seize concentration, instant metamagic 1/day; AL CG; SV Fort +11 Ref +9 Will +16; Abilities Str 8 Dex 14 Con 18 Int 14 Wis 12 Cha 22; Skills: Bluff +11, Concentration +20, Diplomacy +9, Intimidate +16, Spellcraft +30, Knowledge (arcana) +20, Knowledge (the planes) +17, Languages (Elven, Abysall); Feats: Spell Wise, Iron Will, Spell Penetration, Empower Spell, Spellfocus (Evocation), Twin Spell, Skillfocus (Spellcraft), Extend Spell, Maximize Spell;
Spells known (6/8/8/7/7/7/5 base DC = 16/17 + spell level); Deity: Mystra;
0 – detect magic, read magic, light, prestidigitaion, magehand, arcane mark, dancing lights, repair, ray of frost;
1st – magic missle, ray of enfeeblement, true strike, shield, feather fall;
2nd – web, mirror image, invisibility, scorching ray, rope trick;
3rd – fireball, fly, protection from energy, dragonskin;
4th – enervation, stoneskin, greater invisibility, spell enhancer;
5th – teleport, firebrand, wall of force;
6th – disintegrate, greater dispel magic;
Possessions: shirt of charisma +2, bracers of armor +3, ring of protection +3, minor cloak of displacement, amulet of resistance +3, amulet of spellcraft (+5 to spellcraft; no space limitation), masterwork dagger, belt of health +2, boots of striding and springing, lense of detection, purple robe (RttToEE Gegenstand), pearl of power I, lesser metamagic rod (extend), lesser metamagic rod (empower), wand of magic missle (9th, 20 charges), wand of magic missle (5th, 15 charges), wand of invisibility (5th, 15 charges), diamond dust x2 (for stoneskin), +Tränke, Schriftrollen und sonstige Gegenstände